SimsWorld/SimsBasic/simsbasic.h

223 lines
5.7 KiB
C++

#pragma once
#include "simsbasic_global.h"
#include <QJsonObject>
#include <memory>
#include <functional>
/// <summary>
/// 可序列化对象
/// </summary>
class Serializable {
public:
virtual ~Serializable() = default;
/// <summary>
/// 通过反序列化完全恢复数据
/// </summary>
/// <param name="obj">数据Json</param>
virtual void recoveryFrom(const QJsonObject& obj) = 0;
/// <summary>
/// 通过序列化输出所有数据
/// </summary>
/// <param name="obj">目标Json</param>
virtual void saveTo(QJsonObject& obj) const = 0;
};
/// <summary>
/// 所有异常基类
/// </summary>
class SIMSBASIC_EXPORT UniException {
private:
QString _error_store;
public:
explicit UniException(const QString& msg);
virtual ~UniException() = default;
virtual QString content() const noexcept;
};
/// <summary>
/// 通用消息基类
/// </summary>
class WsMessage : public Serializable {
public:
virtual ~WsMessage() = default;
/// <summary>
/// 获取消息类型字符串
/// </summary>
/// <returns>消息类型</returns>
virtual QString topicString() const = 0;
/// <summary>
/// 目标实体ID
/// </summary>
/// <returns>ID</returns>
virtual uint64_t targetEntity() const = 0;
/// <summary>
/// 来源实体ID
/// </summary>
/// <returns>ID</returns>
virtual uint64_t sourceEntity() const = 0;
};
/// <summary>
/// Respond签名类型
/// </summary>
using WsRespondSignatureType = std::pair<QString, QString>;
/// <summary>
/// 实体内立即执行入口
/// </summary>
class Immediate {
public:
virtual ~Immediate() = default;
/// <summary>
/// 获取实体管理器id
/// </summary>
/// <returns></returns>
virtual uint64_t entityManagerID() const = 0;
/// <summary>
/// 获取资源管理器id
/// </summary>
/// <returns></returns>
virtual uint64_t resourceManagerID() const = 0;
/// <summary>
/// 实体内指定类型的调用立即执行
/// </summary>
/// <param name="in"></param>
/// <returns></returns>
virtual QList<std::shared_ptr<WsMessage>> execute(const WsRespondSignatureType& resp_signature, std::shared_ptr<const WsMessage> in) = 0;
template<typename TypeIn, typename TypeOut>
QList<std::shared_ptr<TypeOut>> execute(std::shared_ptr<const WsMessage> in) {
auto sign = std::make_pair<QString, QString>(TypeIn().topicString(), TypeOut().topicString());
auto rest_list = this->execute(sign, in);
QList<std::shared_ptr<TypeOut>> typed_list;
for (auto it : rest_list) {
typed_list << std::static_pointer_cast<TypeOut>(it);
}
return typed_list;
}
/// <summary>
/// 实体内兼容调用立即执行
/// </summary>
/// <param name="in"></param>
/// <returns></returns>
virtual QList<std::shared_ptr<WsMessage>> execute(std::shared_ptr<const WsMessage> in) = 0;
};
/// <summary>
/// 所有消息处理单元通用接口
/// </summary>
using WsRespondEntry = std::function<void(std::shared_ptr<Immediate> map, std::shared_ptr<const WsMessage>, QList<std::shared_ptr<WsMessage>>&)>;
/// <summary>
/// 实体抽象接口
/// </summary>
class WsEntity : public Serializable {
public:
virtual ~WsEntity() = default;
/// <summary>
/// 获取本实例的模板名
/// </summary>
/// <returns>模板名称</returns>
virtual QString templetName() const = 0;
/// <summary>
/// 获取本实例的运行ID
/// </summary>
/// <returns></returns>
virtual uint64_t entityID() const = 0;
/// <summary>
/// 获取本实例的运行名称
/// </summary>
/// <returns>运行名称</returns>
virtual QString name() const = 0;
/// <summary>
/// 深度克隆本实例,插件和数据一致
/// </summary>
/// <returns></returns>
virtual std::shared_ptr<WsEntity> defaultNew() const = 0;
/// <summary>
/// 通过指定的签名获取处理入口
/// </summary>
/// <param name="t">签名</param>
/// <returns>处理接口</returns>
virtual QList<WsRespondEntry> getEntryWithSignature(const WsRespondSignatureType& t) const = 0;
/// <summary>
/// 通过输入消息类型获取处理入口
/// </summary>
/// <param name="msg_type">输入消息类型</param>
/// <returns>处理接口列表</returns>
virtual QList<WsRespondEntry> getEntryWithInType(const QString& msg_type) const = 0;
};
/// <summary>
/// 功能插件的基类
/// </summary>
class WsComponent : public Serializable, public std::enable_shared_from_this<WsComponent> {
public:
virtual ~WsComponent() = default;
/// <summary>
/// 克隆一个具有相同数据的实例
/// </summary>
/// <returns>实例指针</returns>
virtual std::shared_ptr<WsComponent> defaultNew() const = 0;
/// <summary>
/// 绑定Entity
/// </summary>
/// <param name="entity_id">实体实例</param>
virtual void bindEntity(std::weak_ptr<WsEntity> host) = 0;
/// <summary>
/// 插件唯一命名
/// </summary>
/// <returns>插件名</returns>
virtual QString name() const = 0;
/// <summary>
/// 允许处理的消息签名类型
/// </summary>
/// <returns>消息签名类型集合</returns>
virtual QList<WsRespondSignatureType> signatureTypes() const = 0;
/// <summary>
/// 通过指定的签名获取处理入口
/// </summary>
/// <param name="t">处理签名</param>
/// <returns>处理接口</returns>
virtual QList<WsRespondEntry> getEntryWithSignature(const WsRespondSignatureType& t) const = 0;
/// <summary>
/// 通过输入消息类型获取处理入口
/// </summary>
/// <param name="msg_type">输入消息类型</param>
/// <returns>处理接口列表</returns>
virtual QList<WsRespondEntry> getEntrysWithInType(const QString& msg_type) const = 0;
};
/// <summary>
/// 组件管理接口
/// </summary>
class ComponentSet {
public:
/// <summary>
/// 为本实例添加指定类型的插件
/// </summary>
/// <param name="ins"></param>
virtual void append(std::shared_ptr<WsComponent> ins) = 0;
/// <summary>
/// 移除指定类型的插件实例
/// </summary>
/// <param name="component_type"></param>
virtual void remove(const QString& component_type) = 0;
/// <summary>
/// 获取本实例内包含的所有插件实例
/// </summary>
/// <returns></returns>
virtual QList<std::shared_ptr<WsComponent>> components() const = 0;
};