SimsWorld/SimsBasic/simsbasic.h

232 lines
5.7 KiB
C++

#pragma once
#include "simsbasic_global.h"
#include <QJsonObject>
#include <memory>
#include <functional>
/// <summary>
/// 所有异常基类
/// </summary>
class SIMSBASIC_EXPORT UniException {
private:
QString _error_store;
public:
explicit UniException(const QString& msg);
virtual ~UniException() = default;
virtual QString content() const noexcept;
};
// =======================================================
/// <summary>
/// 可序列化对象
/// </summary>
class Serializable {
public:
/// <summary>
/// <summary>
/// 提取包含默认值的实例
/// </summary>
/// <returns></returns>
virtual std::shared_ptr<Serializable> newDefault() const = 0;
/// 通过反序列化完全恢复数据
/// </summary>
/// <param name="obj">数据Json</param>
virtual void recoveryFrom(const QJsonObject& obj) = 0;
/// <summary>
/// 通过序列化输出所有数据
/// </summary>
/// <param name="obj">目标Json</param>
virtual void saveTo(QJsonObject& obj) const = 0;
};
/// <summary>
/// 命名类型数据
/// </summary>
class TopicData : public Serializable {
public:
/// <summary>
/// 获取消息类型字符串
/// </summary>
/// <returns>消息类型</returns>
virtual QString topicString() const = 0;
};
/// <summary>
/// 通用消息基类
/// </summary>
class WsMessage : public TopicData {
public:
virtual ~WsMessage() = default;
/// <summary>
/// 目标实体ID
/// </summary>
/// <returns>ID</returns>
virtual uint64_t targetEntity() const = 0;
/// <summary>
/// 来源实体ID
/// </summary>
/// <returns>ID</returns>
virtual uint64_t sourceEntity() const = 0;
};
// ================================================================
/// <summary>
/// Respond签名类型
/// </summary>
using WsRespondSignatureType = std::pair<QString, QString>;
/// <summary>
/// Request签名类型
/// </summary>
using WsRequestSignatureType = std::pair<QString, QString>;
/// <summary>
/// 所有消息处理单元通用接口
/// </summary>
using WsRespondEntry = std::function<void(std::shared_ptr<const WsMessage>, QList<std::shared_ptr<WsMessage>>&)>;
/// <summary>
/// 对外开放地址表
/// </summary>
struct PublicTable {
/// <summary>
/// 实体管理器地址
/// </summary>
/// <returns></returns>
static uint64_t entityManagerAddress();
/// <summary>
/// 资源管理器地址
/// </summary>
/// <returns></returns>
static uint64_t resourceManagerAddress();
};
/// <summary>
/// 实体抽象接口
/// </summary>
class WsEntity : public Serializable {
public:
virtual ~WsEntity() = default;
/// <summary>
/// 获取本实例的模板名
/// </summary>
/// <returns>模板名称</returns>
virtual QString templetName() const = 0;
/// <summary>
/// 获取本实例的运行ID
/// </summary>
/// <returns></returns>
virtual uint64_t entityID() const = 0;
/// <summary>
/// 获取本实例的运行名称
/// </summary>
/// <returns>运行名称</returns>
virtual QString name() const = 0;
/// <summary>
/// 通过指定的签名获取消息响应处理入口
/// </summary>
/// <param name="t">签名</param>
/// <returns>处理接口</returns>
virtual QList<WsRespondEntry> getRespondWithSignature(const WsRespondSignatureType& t) const = 0;
/// <summary>
/// 通过输入消息类型获取处理入口
/// </summary>
/// <param name="msg_type">输入消息类型</param>
/// <returns>处理接口列表</returns>
virtual QList<WsRespondEntry> getRespondWithInType(const QString& msg_type) const = 0;
};
/// <summary>
/// 功能插件的基类
/// </summary>
class WsComponent : public Serializable, public std::enable_shared_from_this<WsComponent> {
public:
/// <summary>
/// 插件唯一命名
/// </summary>
/// <returns>插件名</returns>
virtual QString name() const = 0;
/// <summary>
/// 绑定Entity
/// </summary>
/// <param name="entity_id">实体实例</param>
virtual void bindEntity(std::weak_ptr<WsEntity> host) = 0;
/// <summary>
/// 允许响应处理的消息签名类型
/// </summary>
/// <returns>消息签名类型集合</returns>
virtual QList<WsRespondSignatureType> respondSignatures() const = 0;
/// <summary>
/// 通过指定的签名获取消息响应处理入口
/// </summary>
/// <param name="t">处理签名</param>
/// <returns>处理接口</returns>
virtual QList<WsRespondEntry> getRespondWithSignature(const WsRespondSignatureType& t) const = 0;
/// <summary>
/// 通过输入消息类型获取处理入口
/// </summary>
/// <param name="msg_type">输入消息类型</param>
/// <returns>处理接口列表</returns>
virtual QList<WsRespondEntry> getRespondWithInType(const QString& msg_type) const = 0;
};
/// <summary>
/// 组件管理接口
/// </summary>
class ComponentSet {
public:
/// <summary>
/// 为本实例添加指定类型的插件
/// </summary>
/// <param name="ins"></param>
virtual void append(std::shared_ptr<WsComponent> ins) = 0;
/// <summary>
/// 移除指定类型的插件实例
/// </summary>
/// <param name="component_type"></param>
virtual void remove(const QString& component_type) = 0;
/// <summary>
/// 获取本实例内包含的所有插件实例
/// </summary>
/// <returns></returns>
virtual QList<std::shared_ptr<WsComponent>> components() const = 0;
};
/// <summary>
/// 批量处理拓展
/// </summary>
class WsBatchComponent : public Serializable, public std::enable_shared_from_this<WsBatchComponent>{
public:
/// <summary>
/// 插件唯一命名
/// </summary>
/// <returns>插件名</returns>
virtual QString name() const = 0;
/// <summary>
/// 允许响应处理的消息签名类型
/// </summary>
/// <returns>消息签名类型集合</returns>
virtual QList<QString> inputTopics() const = 0;
/// <summary>
/// 一次性接收所有圈定类型消息
/// </summary>
/// <param name="seqs"></param>
virtual void accept(const QList<std::shared_ptr<WsMessage>> &seqs) = 0;
/// <summary>
/// 针对所有实体运行系统
/// </summary>
/// <param name="members">成员列表</param>
/// <param name="output">输出消息队列</param>
virtual void batchProcess(const QList<std::shared_ptr<WsEntity>> &members, QList<std::shared_ptr<WsMessage>> &output) = 0;
};