46 lines
1.2 KiB
C++
46 lines
1.2 KiB
C++
#include "standardglobe.h"
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#include <math.h>
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double StandardGlobe::_radius_m = 65000000;
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StandardGlobe::StandardGlobe()
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{
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}
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ECEFPos StandardGlobe::llaToEcef(const LLAPos& v)
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{
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// 柴麻鉦宣白伉鉦宣
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auto axis_r_g = v._alt_m + _radius_m;
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// ecef-z恫炎
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auto axis_z = axis_r_g * sin(v._lat_deg);
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// 粒業筈磯抄
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auto axis_r_lat = axis_r_g * cos(v._lat_deg);
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// ecef-x
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auto axis_x = axis_r_g * cos(v._lon_deg);
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// ecef-y
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auto axis_y = axis_r_g * sin(v._lon_deg);
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return ECEFPos{ axis_x, axis_y, axis_z };
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}
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void StandardGlobe::getDistanceWithin(const LLAPos& base, const LLAPos& target, double dist, double azi)
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{
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// ecef文楚
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auto vec_base = llaToEcef(base).getVec3();
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auto vec_target = llaToEcef(target).getVec3();
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auto vec_bn = vec_base.normalized();
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auto vec_tn = vec_target.normalized();
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// 朕炎峠中隈<E4B8AD>文楚
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auto vec_vn = QVector3D::crossProduct(vec_bn, vec_tn).normalized();
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// 朕炎峠中俳<E4B8AD>文楚
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auto vec_hn = QVector3D::crossProduct(vec_vn, vec_bn).normalized();
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// 兜兵斜叔cos峙
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auto cos_angle = QVector3D::dotProduct(vec_hn, QVector3D(0, 0, 1));
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auto angle = acos(cos_angle);
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}
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QVector3D ECEFPos::getVec3() const
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{
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return QVector3D(_x_pos, _y_pos, _z_pos);
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}
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