QtNovelUI/WordsIDE/storyunitspresent.cpp

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#include "storyunitspresent.h"
#include "DocsManager.h"
#include "command_list.h"
#include "opstream.h"
#include <QSplitter>
#include <QVBoxLayout>
using namespace Components;
using namespace Parse::Result;
using namespace Operate;
using namespace DataModel;
StoryunitsPresentModel::StoryunitsPresentModel(Core::AppCore *core)
: core_ins(core), model_ins(new QStandardItemModel),
details_backend(new QTextDocument) {}
StoryunitsPresentModel::~StoryunitsPresentModel() {
delete model_ins;
delete details_backend;
}
QStandardItemModel *StoryunitsPresentModel::treeModel() const {
return model_ins;
}
QTextDocument *StoryunitsPresentModel::detailsBackend() const {
return details_backend;
}
void StoryunitsPresentModel::refreshTree() {
model_ins->clear();
auto units = core_ins->parseCore()->allStoryUnits();
for (auto &unit : units) {
auto unit_node =
new QStandardItem(static_cast<NamedNode *>(unit)->name()[0]);
unit_node->setEditable(false);
model_ins->appendRow(unit_node);
auto children = unit->children();
for (auto &frag : children) {
if (frag->typeValue() == NODE_STORYFRAGMENT) {
auto frag_node = new QStandardItem(
static_cast<NamedNode *>(frag)->name()[0]);
frag_node->setEditable(false);
unit_node->appendRow(frag_node);
}
}
}
}
void StoryunitsPresentModel::details_show(const QList<QString> &path) {
QList<QStandardItem *> items_list =
OpStream<QStandardItem *>([this](int &cnt, int idx) -> QStandardItem * {
cnt = model_ins->rowCount();
if (cnt <= 0)
return nullptr;
return model_ins->item(idx);
})
.select()
.toList();
for (auto &node : path) {
auto result = OpStream<QStandardItem *>(items_list)
.filter([node](QStandardItem *const &it) {
return node == it->text();
})
.toList();
if (!result.size())
throw new SimpleException("指定的Storyunits路径无效" +
path.join("/"));
items_list = OpStream<QStandardItem *>(
[&result](int &cnt, int idx) -> QStandardItem * {
cnt = result[0]->rowCount();
if (cnt <= 0)
return nullptr;
return result[0]->child(idx);
})
.select()
.toList();
}
// 填充详细内容
QString contents;
auto item = items_list[0];
if (item->parent() == nullptr) {
auto node = core_ins->parseCore()->queryStoryUnit(item->text());
auto children = node.first()->children();
for (auto &it : children) {
if (it->typeValue() != NODE_STORYFRAGMENT) {
contents += it->toString() + "\n";
}
}
} else {
auto node =
core_ins->parseCore()->queryStoryUnit(item->parent()->text());
auto point = core_ins->parseCore()->queryStoryFragment(node.first(),
item->text());
auto children = point.first()->children();
for (auto &it : children) {
contents += it->toString() + "\n";
}
}
details_backend->setPlainText(contents);
}
StoryunitsPresent::StoryunitsPresent(Schedule::CommandsDispatcher *core,
QWidget *parent)
: QWidget(parent), disp_core(core), units_view(new QTreeView(this)),
details_show(new QTextEdit(this)) {
auto backend =
core->get<StoryunitsPresentModel>(NAME(StoryunitsPresentModel));
units_view->setHeaderHidden(true);
units_view->setModel(backend->treeModel());
details_show->setReadOnly(true);
details_show->setDocument(backend->detailsBackend());
auto layout = new QVBoxLayout(this);
auto splitter = new QSplitter(Qt::Vertical, this);
layout->addWidget(splitter);
splitter->addWidget(units_view);
splitter->addWidget(details_show);
layout->setMargin(0);
connect(units_view, &QTreeView::clicked, this,
&StoryunitsPresent::show_details);
connect(units_view, &QTreeView::doubleClicked, this,
&StoryunitsPresent::jump_to);
}
QString StoryunitsPresent::name() const { return NAME(StoryunitsPresent); }
using namespace CommandList;
void StoryunitsPresent::jump_to(const QModelIndex &curr) {
QList<QString> path;
QModelIndex node = curr;
while (true) {
auto node_name = node.data().toString();
if (node_name.isEmpty())
break;
path.insert(0, node_name);
node = node.parent();
}
disp_core->postCommand(StoryunitJumpTo(path));
}
void StoryunitsPresent::show_details(const QModelIndex &curr) {
QList<QString> path;
QModelIndex node = curr;
while (true) {
auto node_name = node.data().toString();
if (node_name.isEmpty())
break;
path.insert(0, node_name);
node = node.parent();
}
disp_core->postCommand(StoryunitDetailShow(path));
}